With the end of the JCU Crisis Mapping class in sight, discussions have turned to the future of this emerging field and practice.  Two classes were dedicated to the potential for gaming with a purpose and leveraging the cognitive surplus of a world that plays three billion hours of online games a week.  The topic was mentioned earlier in the class but was reignited with a TED Talk by Jane McGonigal entitled Gaming Can Make a Better World.  As the talk and class discussed the potential of this idea, we also played some games ourselves.
(more…)